The highlight of this update is undoubtedly the various changes made to Call of Duty‘s weapons as well as the addition of new weapons inspired by Cold War. Warzone fans have been saying that the game’s meta had become a real problem as the same few loadouts have dominated the battle royale for too long. With massive nerfs to the FFAR 1, AUG, and M16, the team certainly hopes that the meta will be more diverse than ever. Of course, we’ve heard similar promises before, so fans are understandably in wait and see mode regarding this whole thing. The patch notes also include a brief reference to upcoming events and possible map changes, but it seems that the developers aren’t ready to share much more about either of those quite yet. We’ll see if they release separate update notes for the new map, but you may have to wait until fans have had a chance to explore it before we really learn more about its secrets. With that out of the way, here are the full patch notes for Call of Duty Warzone‘s Season 3 update:

ATTACHMENTS 

Position Concealment Position Concealment will reduce the time your position is visible on the compass and minimap after firing. This effect has been added as a pro on both the Flashguard and SOCOM/KGB Eliminator.

Barrels 16.3” Rapid Fire (M16) Increase to rate of fire reduced by 58%  18” Rapid Fire (Tactical Rifle Charlie) Increase to rate of fire reduced by 56%  15.9” Strike Team (M16) Increase to rate of fire reduced by 66%  18.2” Strike Team (Tactical Rifle Charlie) Increase to rate of fire reduced by 64%  16.3” Titanium (M16) Increase to rate of fire reduced by 61%  17” Titanium (Tactical Rifle Charlie) Increase to rate of fire reduced by 59%  Sorokin 140mm Auto (Sykov) Minimum damage reduced from 23 to 19  Sorokin 140mm Auto AND Akimbo (Sykov) Minimum damage reduced from 19 to 14 This only affects the weapon when both the Sorokin 140mm Auto and the Akimbo attachment are equipped simultaneously.  The Sykov, when equipped with any permutation of the Sorokin 140mm Auto has been far more lethal at range than we would prefer. When secondary weapons can go toe-to-toe with, or even best a primary weapon consistently, we risk streamlining access to one of the most powerful Perks in the game—Ghost. While we continue to examine the impact that Ghost has on gameplay, providing easier access to it with negligible downside is not something we want to enable. 

Lasers Ember Sighting Point ADS speed penalty reduced by 20%  SOF Target Designator Flashlight is now visible during hip-fire and ADS 

Magazines Salvo/VDV Fast Mag ADS speed penalty reduced by 20%  Speed Mag Pistols ADS speed penalty reduced by 40% SMGs ADS speed penalty reduced by 30% Snipers ADS speed penalty reduced by 20%

Muzzles Flashguard Added Position Concealment pro  SOCOM/KGB Eliminator Added Position Concealment pro 

Optics SUSAT MultiZoom ADS speed penalty reduced by 10% Ultrazoom Custom ADS speed penalty reduced by 20%  Vulture Custom Zoom ADS speed penalty reduced by 20%

Rear Grips Increases to ADS speed reduced by roughly 10%  

We have begun the iterative process of tweaking values on attachments. We would like the diminution of weapon downside to be a build direction rather than a single attachment choice. As it stands, we feel most attachments need to have their values addressed in some regard to achieve this. We are hoping to make some previously nonviable options less so in addition to widening overall build variety. This may include increasing upsides or downsides on existing attachments. We are also actively looking at how we can create more compelling choices within the confines of attachment categories—chiefly, muzzles like the Monolithic and Agency Suppressor. Given the magnitude of balance changes in this patch, we may make some adjustments shortly after Season 3 launch to ensure the meta is healthy and stable. As always, please continue to provide your feedback! 

OPERATORS

RozeWe’ve adjusted Roze in order to improve the Operators readability/visibility where sources of light are available. 

New Operators added:Wraith: Warsaw Pact (Launch Week)  Unlocked via Battle Pass  Knight: Warsaw Pact (In-Season) Unlocked via Store Bundle  Antonov: Warsaw Pact (In-Season)  Unlocked via Store Bundle 

PRESTIGE

New Prestige Levels Level 50New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip Level 100New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip  Level 150New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip Level 190All Season Challenges Available  Level 200New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card Levels 250 – 1,000New Prestige Key every 50 levels 

STORE

We have a fresh dose of new Store Bundles launching alongside Season Three, including some seriously sinister new villains, as well as Tracer Packs, Mastercraft and Reactive Weapon Blueprints, and more. 

DOWNLOADS 

The Season Three update will be available for Warzone on April 21st at 9 PM PT. Remember, the Black Ops Cold War download is not necessary if you are only playing Warzone, and vice versa. Warzone Update SizesPlayStation 522.6 GB  PlayStation 422.6 GB Xbox Series X / Xbox Series S25.9 GB Xbox One25.9 GB PC25.2 GB